Files
skevity/source/game_source/entities/Centery.h

28 lines
421 B
C
Raw Normal View History

2026-03-16 13:22:59 -07:00
#ifndef CENTERY_H
#define CENTERY_H
#include "../entity.h"
typedef struct {
entity* target;
int weapon;
int classification;
int tear;
int alert;
int mode;
int health;
int ac;
int str;
int wis;
int dex;
} centery;
int CreateCentery(int tear, int classification);
int ServerUpdate(void*);
int ClientUpdate(int, void*);
int Init(void*);
int Free(void*);
#endif // !CENTERY_H